According to a new report by Ambient Insight, the US corporate market for Self-paced eLearning reached $5.2 billion in 2007. Although overall growth is slowing due to the recession, the recession is also acting as a growth catalyst for certain types of products and services.
As the field of instructional design continues to grow and encompass online course development, speed of development can sometimes overshadow proven processes. Scanning the field of available tools can provide much by way of technology and software, but little in terms of theory and practice. How can instructional designers better design online learning? Is there a quick way to align objectives with content and activities?
I was reviewing the ASTD 2007 State of the Industry Report and a few statistics stood out:
I have been working on developing an E-Learning Strategy and ran across a great diagram for the E-Learning value chain on the web. I traced it back to a free Ebook called Theory and Practice of Online Learning from Athabasca University. The first edition of this book does a great job of describing the value chain in Chapter 3: Value Chain Analysis: A Strategic Approach to Online