Getting Started with E-Learning Outline
The most common request I've heard at the two meetings and at the E-Learning Symposium is a resource for getting start with E-Learning. I'm willing to coordinate the creation of this resource. The first step is to create an outline. I put my initial thoughts down for an outline and Martha Jacobson was kind enough to edit and improve it. I have reproduced the outline below and look forward to lots of comments from y'all. Let me know if you want the original Word document.
After we get the outline approximately correct I'll put out a call for articles, blog posts, etc. on each subjects. Drupal has a cool feature where you can combine all sorts of resources into an online "book"
Fundamental Split Between E-learning for HR and E-learning for Business Units
Informal Learning and Why It’s Important
Blended Learning – What’s the “right” blend
Business Issues with E-Learning
Assessing Your Company’s E-Learning Readiness – culturally and technologically
What kinds of problems/business issues can e-learning address?
Copyright, Intellectual Property, Digital Rights Management
Instructional Design for E-Learning
ADDIE Process (Analyze, Design, Develop, Implement, Evaluate)
What is Instructional Design?
What does an Instructional Designer Do?
Converting Traditional Courses to E-Learning
Amount of Content Created
Level of Interactivity
Type of media used
Data Tracking Requirements
Technical Skill Level
Ease of Updating
Technology mash-ups to create new learning environments
How fast is rapid?
What are the different strategies for developing rapid capability in an organization?
What projects are suitable?
What’s the production model and implementation techniques?
Which are the best tools?
What’s a rapid project life cycle and who’s on the team?
What are your experiences and challenges?
How effective is rapid content versus traditional e-learning content?
E-Learning Development Technology
Learning Management System
Functional, technical and commercial requirements
Content Creation Tools
Rapid Development Tools
Games and Simulations
Getting Ready for Mobile Learning
Social Networking - Web 2.0 Technologies
Explain technologies and their use in the classroom and professional development
Tools: blogs, wikis, podcasts, etc.
Delivery Method—Internet, Intranet, CD Delivery
Required plug-ins or players
Setting minimum system requirements
Marketing Your E-learning
Launching a program, creating continuous promotions
How to measure the value of learning